- Fase 0: env var allineate, SYSTEM_PROMPT deduplicato, .gitignore pulito - Fase 1: GameContext isolato, ciclo DM unificato, provider thread-safe (contextvars) - Fase 2: DB schema esteso (current_area_id, combat_state, character_items) - Fase 3: thread-local connection pool + WAL + busy_timeout - Fase 4: test suite (32 test, 100% pass) - heuristic_fallback come parser di riserva (non secondo pilota)
32 lines
417 B
Plaintext
32 lines
417 B
Plaintext
# Generated PNG pages from PDF conversion
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dcc/pdf_pages/
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dcc/pdf_ocr/
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dcc/ocr_out/
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# Python cache
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__pycache__/
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*.pyc
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*.pyo
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*.db
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*.db-shm
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*.db-wal
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# Tool configuration (not part of project)
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.opencode/
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.sisyphus/
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# Generated graph artifacts
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graphify-out/
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# Virtual environments
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env/
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# Node.js artifacts (not used by this Python project)
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node_modules/
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package-lock.json
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package.json
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# OS files
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.DS_Store
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Thumbs.db
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