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truetype f85c27a742 Add pluggable parser system, perception loop, and project infrastructure
Phase 0 (housekeeping):
- Add .gitignore to protect credentials and runtime files
- Track all project source code, docs, and config

Phase 1 (perception loop):
- Implement pluggable parser architecture (BaseMudParser ABC + ParserFactory)
- Add DeadSoulsParser with regex for HP/MP/SP prompt, room descriptions,
  exits (multiple formats), NPC/item detection, and combat events
- Add OutputBuffer for accumulating text between prompts
- Update GameState with SP support and update_from_prompt/room/combat methods
- Rewire main loop to use parser + buffer for real-time game state updates
- Add reconnection logic to TelnetClient (retry with backoff)
- Remove old TextParser (replaced by pluggable system)
- Add mud_type config field for selecting parser at runtime
- Add comprehensive test suite (50 tests, all passing)
2026-02-08 19:08:59 +01:00

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# Python
__pycache__/
*.py[cod]
*$py.class
*.so
*.egg-info/
.eggs/
dist/
build/
# Virtual environment
venv/
.venv/
env/
# IDE
.vscode/
.idea/
*.swp
*.swo
# Data and logs (runtime generated)
data/
*.log
# Database files
*.db
# Credentials - NEVER commit
config.yaml
# OS files
.DS_Store
Thumbs.db
# Coverage reports
htmlcov/
.coverage
.coverage.*